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Tasks involving locally unstable or discontinuous dynamics (such as bifurcations and collisions) remain challenging in robotics, because small variations in the environment can have a significant impact on task outcomes. For such tasks, learning a robust deterministic policy is difficult. We focus on structuring exploration with multiple stochastic policies based on a mixture of experts (MoE) policy representation that can be efficiently adapted. The MoE policy is composed of stochastic sub-policies that allow exploration of multiple distinct regions of the action space (or strategies) and a highlevel selection policy to guide exploration towards the most promising regions. We develop a robot system to evaluate our approach in a real-world physical problem solving domain. After training the MoE policy in simulation, online learning in the real world demonstrates efficient adaptation within just a few dozen attempts, with a minimal sim2real gap. Our results confirm that representing multiple strategies promotes efficient adaptation in new environments and strategies learned under different dynamics can still provide useful information about where to look for good strategies.more » « less
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Bauer, Cornelia; Bauer, Dominik; Allaire, Alisa; Atkeson, Christopher G.; Pollard, Nancy (, international conference on robotics and automation (ICRA))In this work, we investigate a form of dynamic contact-rich locomotion in which a robot pushes off from obstacles in order to move through its environment. We present a reflex-based approach that switches between optimized hand- crafted reflex controllers and produces smooth and predictable motions. In contrast to previous work, our approach does not rely on periodic movements, complex models of robot and contact dynamics, or extensive hand tuning. We demonstrate the effectiveness of our approach and evaluate its performance compared to a standard model-free RL algorithm. We identify continuous clusters of similar behaviours, which allows us to successfully transfer different push-off motions directly from simulation to a physical robot without further retraining.more » « less
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